Install OpenCV for python in OSX Mavericks 10.9

#Assuming that you have installed Xcode, Command Line Tools, CMake, and Python

#Install ScipySuperpack

~$ curl >

~$ sh

#Download OpenCV 2.4.2

#Extract OpenCV-2.4.2.tar.bz2

#Open Terminal at the extracted directory

#At OpenCV-2.4.2 directory:

~$ echo "#define GTEST_USE_OWN_TR1_TUPLE 1" | cat > temp1

~$ cat modules/ts/include/opencv2/ts/ts_gtest.h > temp2

~$ cat temp1 temp2 > modules/ts/include/opencv2/ts/ts_gtest.h

~$ mkdir build

~$ cd build

~$ cmake .. -Wno-dev

~$ make -j8 && sudo make install

#Update your bash_profile:

~$ echo "export PYTHONPATH=/usr/local/lib/python2.7/site-packages/:$PYTHONPATH" >> ~/.bash_profile

#Close and open the Terminal

#Open python console and try to import cv2 to test if everything works

~$ python import cv2

Installing pygame in OSX Mavericks

pip install numpy
brew install sdl sdl_ttf sdl_image sdl_mixer

Download the pygame source. It’s one of the top links. Extract it somewhere and go to that directory in a terminal.

Run python

Open "Setup" file that will be found after running the above command .
Change the lines starting SDL, FONT, IMAGE, and MIXER to read:

SDL = -I/usr/local/include/SDL -L/usr/local/lib -lSDL
FONT = -lSDL_ttf
IMAGE = -lSDL_image
MIXER = -lSDL_mixer

open and edit scale_mmx64.c from /src folder .

Look for all occurrences of movsxl and replace it with movslq.
You should find two occurrences.

Run python install.